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Found 48002 skills
Italo520
Provides modern React patterns for handling loading states, error states, and data fetching in UI components.
feliperyba
Provides core patterns for React Three Fiber (R3F) to set up 3D scenes, create 3D components, and implement game loops.
feliperyba
Orchestrates game design worker processes using event-driven messaging and scalable worker pool management for efficient task distribution.
rexarski
Expert guidance for creating, configuring, and publishing Python packages, including build backends and PyPI distribution.
feliperyba
Manages Phaser 2D game configuration, scene transitions, and lifecycle events for JavaScript/TypeScript development.
LightForgeLabsStudio
Automates project quality gates by executing linting and testing based on project configuration from AGENTS.md mappings.
madi-spec
Identifies duplicate code and generates consolidation plans for refactoring, requiring prior documentation audit completion.
sbstndb
Orchestrates multiple optimization agents with randomized personas to benchmark and optimize CUDA GPU code using the Kokkos framework.
madi-spec
Systematically identifies performance bottlenecks across databases, APIs, rendering, and bundle size, generating optimization plans without making changes.
feliperyba
Provides foundational concepts for client-side prediction and server reconciliation to implement responsive multiplayer controls in real-time applications.
feliperyba
Provides TPS camera implementation with player-relative controls, orbit mechanics, and camera follow for game development.
hbohlen
Requires verification command execution and output confirmation before claiming code completion, commit, or PR creation to ensure correctness.
feliperyba
Enables realistic 2D game physics with Matter.js integration in Phaser, including body dynamics and constraint systems.
ilteris
Audits generated code against architectural standards and project style guidelines before finalization.
feliperyba
Manages game assets including sprites, sprite sheets, texture atlases, and implements object pooling for optimal performance in Phaser.
feliperyba
Manages scene transitions, data passing, and lifecycle events in Phaser game development for seamless navigation and state handling.
feliperyba
Applies core performance optimization principles to R3F and Three.js applications to maintain 60 FPS rendering.
feliperyba
Provides shooting prediction with optimistic decals and server rollback for multiplayer game mechanics, minimizing latency effects.
dsfaccini
Automates creation of minimal reproducible examples (MREs) for bug fixes, testing against PyPI and local branches using UV before code implementation.
feliperyba
Adds post-processing and camera effects to Phaser games, enabling visual polish and advanced rendering techniques in game development.
feliperyba
Provides shared lifecycle management and script rules for Ralph agents to ensure consistent process handling.
deadronos
Assists in implementing, refactoring, and debugging multithreading in JavaScript/TypeScript using Web Workers and Worker Threads.
feliperyba
Provides Phaser Arcade Physics utilities for managing velocity, acceleration, collision detection, and boundary constraints in game development.
dsfaccini
Workflow for recording and re-recording VCR test cassettes to manage HTTP interactions in test suites, ensuring reliable test execution without external dependencies.