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Found 48002 skills
VanGongwanxiaowan
Formats agent output into structured reports across multiple formats, enabling seamless integration of analysis results into final deliverables.
ZhenHuangLab
Delegates code review, debugging, and alternative implementation comparisons to Google Gemini CLI via a JSON bridge script.
yldgio
Generates and manipulates Microsoft Word (.docx) documents programmatically through modern library interfaces for automated document creation.
bobmatnyc
Builds production-ready REST APIs with FastAPI, async patterns, Pydantic v2, and dependency injection for high-performance backend services.
kateusz
Enables custom field rendering in script inspectors via IFieldEditor implementation, reflection, and type registration.
kateusz
Reviews engine code for platform abstraction compliance, ensuring IRendererAPI usage and avoiding direct OpenGL calls in core rendering.
kateusz
Creates ECS component editors with UI property rendering, vector handling, and DI registration for efficient component editing in game engines.
kateusz
Audits resource management in code, verifying IDisposable implementation, OpenGL resource cleanup, memory leak detection, and GPU resource tracking to prevent leaks and exhaustion.
Kadajett
Provides production-ready NestJS architecture patterns and best practices for modules, dependency injection, security, and performance.
kateusz
Guides consistent implementation of editor UI components including drawers, drag-drop elements, and FieldEditors for code reuse in editor panels.
kateusz
Analyzes Entity Component System (ECS) code for performance bottlenecks including memory allocations, iteration efficiency, and cache coherency to optimize frame rates and update speed.
kateusz
Guides creation of new ECS components with architectural patterns, serialization, editor UI, and dependency injection for engine extension.
kateusz
Reviews JSON serialization for Unity game objects including scenes, prefabs, and components to debug save/load failures and ensure data integrity.
TheCardGoat
Generates basic happy-path tests for Lorcana card abilities, verifying behavior without property validation.
kateusz
Provides a step-by-step workflow for architecting editor panels, including DI registration, EditorLayer integration, and menu setup without UI component API details.
kateusz
Reviews .NET code for proper dependency injection patterns using DryIoc, ensuring no static singletons and validating constructor injection and service lifetimes.
bobmatnyc
Enables production-ready development of Ethereum-based decentralized applications (DApps) using Solidity, ethers.js, and security best practices.
TheCardGoat
Automates migration of Lorcana card data from legacy to new format, parsing abilities and generating compliant card files.
bobmatnyc
Enables development of low-latency edge applications using Cloudflare Workers, Workers AI, and serverless patterns across global data centers.
TheCardGoat
Manages development logs in .ai_memory/ with date-stamped entries, ordered newest first.
matsuni-kk
Generates sub-agents for skill groups, supporting parallel processing and specialized agent creation within the Claude framework.
matsuni-kk
Generates agent skeleton files (CLAUDE.md, .cursor/skills/) and completes initial setup for new agent projects.
matsuni-kk
Generates agent skeleton files (CLAUDE.md, .github/skills/) and completes initial project setup for Claude skills.
matsuni-kk
Validates and corrects syntax in Skills, Agents, and Commands structures, logging errors for development teams.