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Found 6934 skills
tanepiper
Manages particle system lifecycles including emission, death, trails, and memory-efficient recycling for visual effects in graphics applications.
tanepiper
Provides GLSL utilities for creating procedural 2D/3D shapes using Signed Distance Functions (SDFs), including boolean operations and raymarching for visual effects.
tanepiper
Guides selection of particle techniques (GPU, physics, lifecycle) for building particle effects and combining methods.
tanepiper
Provides decision guidance for GLSL shader techniques (fundamentals, noise, SDF, effects) to streamline creative project planning and technique selection.
tanepiper
Provides visual shader effects including bloom, chromatic aberration, and distortion for adding post-processing polish and stylized rendering to graphics.
tanepiper
Creates cinematic post-processing effects for 3D scenes including chromatic aberration, depth of field, and color grading to enhance mood and visual storytelling.
tanepiper
Efficiently renders large-scale particle effects (snow, rain, stars) using GPU instanced rendering and custom shaders for real-time visualizations.
tanepiper
Generates original algorithmic art using p5.js with seeded randomness and interactive parameters, avoiding copyright issues through unique code-driven creations.
tanepiper
Enables cyberpunk aesthetics and ethereal lighting effects in 3D web scenes using Three.js UnrealBloomPass with React Three Fiber.
tanepiper
Generates procedural noise textures for natural patterns in 3D graphics, including terrain, clouds, and water effects using GLSL.
vaayne
Provides opinionated design constraints to build consistent, user-friendly interfaces for AI agents, enhancing usability and experience.
secondsky
Creates responsive user interfaces using a mobile-first approach, ensuring optimal mobile experience with progressive enhancement for larger screens.
secondsky
Provides 120+ animated UI components for Vue/Nuxt using TailwindCSS, motion-v, GSAP, and Three.js for interactive hero sections and 3D effects.
secondsky
Generates distinctive, production-ready frontend interfaces with high design quality, avoiding generic AI aesthetics for web components and applications.
secondsky
Creates comprehensive design systems including typography, color palettes, components, and documentation to ensure consistent UI development across teams.
secondsky
Conducts comprehensive frontend design reviews for accessibility (WCAG 2.1 AA), responsiveness, and visual consistency in UI audits and PR reviews.
secondsky
Provides accessible Vue/Nuxt UI components using Tailwind and Reka UI for features including Auto Form, data tables, and dark mode.
secondsky
Designs intuitive user experiences using feedback patterns, microinteractions, and accessible interaction design for loading states, error handling, and touch interactions.
secondsky
Creates mobile-first responsive web interfaces using Flexbox, CSS Grid, and media queries for cross-browser compatibility.
binhmuc
Generates polished, non-generic frontend code by interpreting design guidelines from images and implementing web components with high visual quality.
binhmuc
Provides intelligent UI/UX design guidance with 50 styles, 21 palettes, and 50 font pairings for frontend frameworks like React and Tailwind.
willibrandon
Creates pixel art sprites from scratch with canvas tools, layer management, and basic drawing primitives for retro game assets.
willibrandon
Creates and manages pixel art sprite animations with frame-by-frame control, animation tags, and timing settings for game development and visual projects.
willibrandon
Applies advanced pixel art techniques including dithering, palette optimization, shading, and antialiasing to refine and enhance existing pixel art for professional quality.